Working with Make and Linker Script
In this section, we will learn how to develop an operating system on the Raspberry Pi 5 by creating multiple source files and linking them with a linker. We will also use a Makefile to automate the build process. Additionally, we will cover C and C++.
Creating a Makefile
A Makefile helps us automate the build process and keep track of our files. Here is an example Makefile:
CSRCS := $(wildcard *.c)
CPPSRCS := $(wildcard *.cpp)
ASRCS := $(wildcard *.S)
COBJS := $(CSRCS:.c=.o)
CPPOBJS := $(CPPSRCS:.cpp=.o)
AOBJS := $(ASRCS:.S=.o)
AllOBJS := $(COBJS) $(CPPOBJS) $(AOBJS)
LOADADDR = 0x80000
GCCFLAGS = -mcpu=cortex-a76 -mlittle-endian -Wall -O0 -ffreestanding \
-nostartfiles -nostdlib -nostdinc -g -I ./include
AFLAGS = -mcpu=cortex-a76 -mlittle-endian -I ./include -O0 -g
CFLAGS = -mcpu=cortex-a76 -mlittle-endian -Wall -fsigned-char -ffreestanding -g \
-I ./include -O0 -fno-exceptions
CPPFLAGS = -fno-exceptions -fno-rtti -nostdinc++ -mcpu=cortex-a76 -mlittle-endian -Wall -fsigned-char \
-ffreestanding -g -I ./include -O0 -mstrict-align -std=c++14 -Wno-aligned-new
all: clean new kernel_2712.img
%.o: %.S
@echo "as $@"
@aarch64-none-elf-gcc $(AFLAGS) -c $< -o $@
%.o: %.c
@echo "gcc $@"
@aarch64-none-elf-gcc $(CFLAGS) -c $< -o $@
%.o: %.cpp
@echo "g++ $@"
@aarch64-none-elf-g++ $(CPPFLAGS) -c $< -o $@
kernel_2712.img: $(AllOBJS)
@echo "============================================================================="
@echo "Linking..."
@aarch64-none-elf-ld -o kernel_2712.elf -Map kernel_2712.map -nostdlib \
--section-start=.init=$(LOADADDR) --no-warn-rwx-segments \
-g -T linker.ld $(AllOBJS)
aarch64-none-elf-objcopy -O binary kernel_2712.elf kernel_2712.img
clean:
/bin/rm -f kernel_2712.elf *.o *.img > /dev/null 2> /dev/null || true
new:
/bin/clear
Explanation of the Makefile
Defining Variables: The first lines of the Makefile define variables containing the source files (C, C++, and Assembly) and their object files.
Compiler Flags: The flags "GCCFLAGS", "AFLAGS", "CFLAGS", and "CPPFLAGS" contain the compiler options for the various file types.
Build Targets:
all: This target deletes old files (clean), clears the screen (new), and builds the kernel (kernel_2712.img).
%.o: %.S, %.o: %.c, %.o: %.cpp: These rules define how to compile Assembly, C, and C++ source code into object files.
kernel_2712.img: This target links all object files and creates the final binary file kernel_2712.img.
clean: Deletes all generated files.
new: Clears the screen.
The Linker Script
A linker script determines how the linker arranges the various sections of the program in memory. Here is an example of a linker script:
ENTRY(_start)
SECTIONS
{
.init : {
*(.init)
}
.text : {
*(.text*)
_etext = .;
}
.rodata : {
*(.rodata*)
}
.init_array : {
__init_start = .;
KEEP(*(.init_array*))
__init_end = .;
}
.ARM.exidx : {
__exidx_start = .;
*(.ARM.exidx*)
__exidx_end = .;
}
.eh_frame : {
*(.eh_frame*)
}
.data : {
*(.data*)
}
.bss : {
__bss_start = .;
*(.bss*)
*(COMMON)
__bss_end = .;
}
}
__bss_size = (__bss_end - __bss_start) >> 3;
Name this file "linker.ld".
Explanation of the Linker Script
ENTRY(_start): Defines the entry point of the program.
SECTIONS: Defines the various sections of the program and their memory locations.
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